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GameDev Solutions Architect

Jetbrains
1 month ago
Full-time
Remote
Worldwide
Remote Engineering

At JetBrains, code is our passion. Since 2000, we’ve been building tools that help developers stay focused on what matters -solving problems, exploring ideas, and creating great software.

The Growth team is a key initiative within the .NET and GameDev ecosystem, focused on expanding IDE adoption and strengthening JetBrains’ position among professional development teams. As part of this team, Solution Architects are senior technical experts who work closely with key customers, internal teams, and the broader ecosystem to support complex use cases and drive long-term adoption.

You’ll play a key role in shaping how professional game development studios adopt JetBrains tools in real production environments - helping teams solve complex problems, improve workflows, and build better games.


About the role

As a Solution Architect for GameDev Tools, you’ll act as a trusted technical advisor to game development studios using JetBrains tools, primarily Rider.

This is a senior, non-sales role focused on deep technical engagement, high-impact customer scenarios, and long-term relationships with professional studios. You’ll work at the intersection of real-world production environments and product development, helping teams adopt modern workflows and get the most out of their tooling.


What you’ll do

  • Work closely with game development studios as a technical expert on Rider and GameDev workflows
  • Investigate complex technical challenges beyond typical support scope, including performance, debugging, IDE integration, and workflow issues
  • Validate advanced use cases such as large Unity and Unreal projects, custom engine setups, CI/build pipelines, and competitive evaluations
  • Act as a bridge betw